Steam Warfare
Steam Warfare is a steam punk-themed objective based team deathmatch mod for Unreal Tournament 2004. I worked on Team Rock Lobster with two artists, three programmers, and three other level designers over a development cycle of three months. For this project I served as a level designer and was primarily in charge of the gameplay mechanics design and early documentation phases. For the final game, I completed one level of the four levels and over ten pieces of environmental static meshes.

Screenshots
In the center of the map is the single, sole coal pickup. This funnels all gameplay down to one room, making that room a hotspot for action. To prevent players from getting cut off at chokepoints, there are several entrances with several different paths to reach this one central room. Different classes have several different approaches, but sharing abilities is the best way to either defend or assault this critical point.
About Steam Warfare...

It’s the 30th year of the Coal Revolution. When the blessings of science were turned toward war, demand for raw materials increased. Control over these resources has become the focus of conflict. Military forces now occupy towns to seize their production, turning them into machines of war. Brutal and fruitless battles erupt, sundering a once-proud nation.

Now all that remain are two factions: The Rags and The Coats. The Rags are what remains of the citizens of the land. They seek to control of these resources in order to reclaim their homes and rebuild. The Coats are the remnants of the army, who are trying to control these resources to build more weapons and conquer all who oppose them.

Steam Warfare is a class-based team deathmatch experience with an emphasis on teamwork. Classes with complimentary abilities allow a player to play to their strengths and favorite play style. Resources add a level of strategy to the map – collect them to build a superweapon and fortify your base, while denying them from your opponents. Each match ends when a team destroys their enemy’s base, either by building a super weapon through resource collection or by traveling into the depths of their enemy’s base and destroying it from within.

Download
Download the Steam Warfare installer (101 MB)
Download the trailer* for Steam Warfare (18.4 MB, divx encoding)
Download the Steam Warfare game design document (2.83 MB)
Download the level design document for "The Westmines" (1.65 MB)

*Music for the Steam Warfare trailer is "Time for a Battle" by Yoko Kanno. Used without permission.

Copyright 2007 Zach Francks and the Guildhall at SMU. All rights reserved.