Son of Ithaca is a single player mod for Half-life 2 that brings the excitement of a hack-and-slash 3d platform game to a classic Greek setting. The gameplay in Son of Ithaca revolves around simple, fast, visually interesting action. Unlike other games which have a few pre-calculated combos that the character can execute in sequence, Son of Ithaca uses a flexible chain system allowing moves to flow together seamlessly, offering almost endless possibilities.



Steam Warfare is a class-based team deathmatch experience with an emphasis on teamwork and a steam-punk twist. Classes with complimentary abilities allow a player to play to their strengths and favorite play style. Resources add a level of strategy to the map – collect them to build a superweapon and fortify your base, while denying them from your opponents. Each match ends when a team destroys their enemy’s base, either by building a super weapon through resource collection or by traveling into the depths of their enemy’s base and destroying it from within.



Hotep Hoedown is a freeze tag team gametype mod for Unreal Tournament 2004 with an Egyptian theme. My level, The Throne Room, has a central room with adjacent open window rooms incorporating varied height and jump pads.

Phantom Possession is a 2d top-down action RPG in the vein of The Legend of Zelda: A Link to the Past. Play as Gareth, a mercenary who wields a sword, and Merrick, a ghost who can possess inanimate objects to solve puzzles, defeate zombified guards, and discover the msyteries behind Jottenheim castle.



Copyright 2007 Zach Francks and the Guildhall at SMU. All rights reserved.